Game Programmer with 8 years of experience — from indie projects to AAA studios. Specialized in Roblox/Luau, client-server architecture, and optimization.
Gustavo Viana is a seasoned game developer and designer with extensive experience in the gaming industry, particularly in Roblox development using Luau. Currently pursuing a Bachelor's degree in Software Engineering at PUC Minas.
As Technical Manager at Iron Galaxy Studios, led training and development of a cross-functional team in Roblox Studio, emphasizing best practices in optimization and scripting standards. Designed scalable client-server systems with a modular approach to enhance reusability and reduce latency.
Conducts thorough code reviews to maintain high-quality coding standards, providing valuable feedback and mentoring developers. Provides strategic technical direction collaborating with designers and artists to balance performance with creative vision.
A selection of games and interactive experiences built across multiple studios and personal ventures.
Published Roblox experiences — click any card to explore the game directly on the platform.
Committed to continuous learning through practical projects, ensuring a well-rounded approach to problem-solving and innovation.
Clear, straightforward terms. I work hard for my clients and I ask for the same trust in return.